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【影视】 [Tom Looman] Professional Game Development in C++ and Unreal Engine
收录时间:2022-06-26 文档个数:120 文档大小:10.6 GB 最近下载:2024-11-12 人气:4865 磁力链接
  • MP4Lecture 19 – Multiplayer 1 “Network Replication”/76 - Networking the world interaction logic (RPCs) _ Tom Looman.MP4 233.2 MB
  • tsLecture 15 - Console Variables, GameMode Rules/61 - Console Variables for debugging and game balancing _ Tom Looman.ts 232.7 MB
  • MP4Lecture 24 – Building Menus in UMG/93 - Creating Main Menus with UMG _ Tom Looman.MP4 232.2 MB
  • MP4Lecture 21 – Multiplayer 3/81 - Networking UObjects & Actions (Action System) _ Tom Looman.MP4 223.3 MB
  • MP4Lecture 4 - Interfaces & Collision Queries/11 - ActorComponents & Collision Traces (InteractionComponent) _ Tom Looman.MP4 222.8 MB
  • MP4Lecture 20 – Multiplayer 2/79 - Networking the Attributes & UI state (Health) _ Tom Looman.MP4 214.0 MB
  • MP4Lecture 14 - UMG With C++ & More Framework Extensions/55 - 3D (Projected) Health bar with C++ _ Tom Looman.MP4 199.5 MB
  • MP4Lecture 8 - (Dynamic) Materials for Gameplay/29 - Material Basics (Shaders) _ Tom Looman.MP4 197.2 MB
  • MP4Lecture 22 – Finishing up Multiplayer/84 - Limiting Authority of the Client _ Tom Looman.MP4 183.2 MB
  • MP4Lecture 12 - More AI, Environment Query Spawn Logic/49 - GameMode with custom AI spawn behavior _ Tom Looman.MP4 180.4 MB
  • MP4Lecture 10 - Basic AI & Behavior Trees/41 - Custom Check Attack Range Service for BT _ Tom Looman.MP4 171.3 MB
  • MP4Lecture 3 - Gameplay, Collision, and Physics/8 - Magic Projectile Attack _ Tom Looman.MP4 169.1 MB
  • MP4Lecture 17 - GameplayTags/70 - Parrying Attacks using GameplayTags _ Tom Looman.MP4 166.5 MB
  • MP4Lecture 11 - Intermediate AI with Custom Tasks & EQS/43 - Environment Queries for smarter movement _ Tom Looman.MP4 165.9 MB
  • MP4Lecture 5 - Blueprints 101/16 - Projectile Blueprint & Collision _ Tom Looman.MP4 159.0 MB
  • MP4Lecture 13 - Finalizing AI, Extending the Framework/50 - Further AI improvements (Damage, Death, Ragdolling) _ Tom Looman.MP4 159.0 MB
  • MP4Lecture 10 - Basic AI & Behavior Trees/40 - Bot Behaviors and Movement _ Tom Looman.MP4 153.4 MB
  • MP4Lecture 16 - Writing our own _Gameplay Ability System_ alternative/65 - Converting the Projectile Attacks to Actions _ Tom Looman.MP4 151.1 MB
  • MP4Lecture 29 – Wrapping Up/110 - WARPSQUAD Project Workflow Demo _ Tom Looman.MP4 144.7 MB
  • MP4Lecture 22 – Finishing up Multiplayer/86 - Improving on Event-based UI UNREAL ENGINE 5.0 _ Tom Looman.MP4 144.0 MB
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